Highlights and Impact of ICE London 2017 on the Gaming Industry

The ICE London 2017 event was a landmark occasion for the gaming industry, showcasing a diverse array of innovations and setting new benchmarks for future exhibitions. The event featured over 500 exhibitors from more than 60 countries, highlighting the global reach and significance of ICE London. Attendees were introduced to cutting-edge gaming technologies, including advancements in virtual reality, artificial intelligence, and blockchain applications within gaming platforms. These technological showcases underscored the industry’s commitment to embracing innovation and enhancing user experiences while emphasizing the role of gaming software solutions in driving progress.

A significant highlight of ICE London 2017 was the emphasis on regulatory developments and responsible gaming practices. Industry leaders and policymakers engaged in comprehensive discussions addressing the evolving regulatory landscape, focusing on ensuring fair play and protecting consumer interests. The event facilitated dialogues on harmonizing international gaming regulations, reflecting a collective effort to promote transparency and integrity across global markets.

ICE London,  2017 results

Exploring the Legacy and Achievements of ICE London 2017

ICE London 2017 also provided a platform for networking and collaboration among industry stakeholders. Numerous partnerships and business deals were initiated, fostering a spirit of cooperation and shared growth. Many participants explored how a turnkey gambling solution could streamline operations and support business expansion in competitive markets. The event’s success was evident in the record-breaking attendance and the positive feedback from participants, solidifying its status as a premier event in the gaming calendar. The outcomes and insights gained from ICE London 2017 continue to influence industry trends and practices, underscoring its lasting impact.

Traditionally, within three days, ICE surprises visitors not only with an exhibition area but also “hot” discussions on important industry issues, and an exchange of opinions between participants, partners, and colleagues. As well as discussing trends, projects, and strategies for the development of the industry as a whole.

Since the ribbon cutting, which symbolized the opening of the exhibition, the attention of all relevant media was focused on the coverage of large-scale events in London. And this is not surprising, because the exhibition hall, the area of which amounted to more than 40 thousand sq. m., contained stands of about 500 participants, the fifth of which exhibited their products for the first time on the ICE.

Key Takeaways from ICE London 2017: Innovations and Insights

Among the interesting prime, sold at the exhibition, it is worth mentioning several new solutions. So, Microgaming slot presented “Phantom of the Opera” based on the eponymous musical. In turn, their Japanese competitor Ganapati, presented the slot machine, devoted to the work of Pikotaro artist, known for “the hit” Pen – Pineapple-Apple – Pen. Playtech has signed the exhibition agreement with Warner Bros., which allowed them to use in developing their gaming solutions characters and style of such iconic films as: “Suicide Squad,” “Batman vs. Superman”, “Dark Knight” and so forth.

About the conference, the event brought together through its platform at least 100 professional speakers. The main motive for discussion at the business part of ICE was the subject of further “evolution” of gambling. Ways to promote lotteries, as well as improving the design of entertainment products. The theoretical background has been bolstered by the participation of business analysts, who shared their assumptions about the online sector of the gambling industry.

Interesting fact – ICE 2017 is not deprived of the attention of the local authorities. So, within the walls of ExCeL, it was possible to meet the Gambling Commission General Director Sarah Harrison, who, in particular, spoke at the conference about the digital environment in the gaming industry.

What Imperium-Games team gain after visiting ICE 2017? First, new acquaintances and contacts, which are always useful for business. Second, new ideas for projects. So with new energy and enthusiasm in a short time, begin to prepare for the exhibition ICE Totally Gaming in 2018, which will be able to surprise us even more than its predecessor.